MOGBV Online reconnaissance was reinvented

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Introduction....
Massive Online Gambling (MOG) B.V., hereafter referred to as MOG, is fully licensed and
regulated to offer gambling by the laws of Curacao under the Curacao Gaming Authority license
number 1668 / JAZ. The company obtained its license in November 2016, and launched its first
game December 2016 under the brand Explosive Gambling.
The vison of MOG is to transform the online gambling industry by introducing a totally new
gambling concept. Simply explained all MOG games are based around 5-card draw Poker, where
we have added a new and unique approach based on their symbol. By
doing so, we went from 7 462 traditional poker hands to 2 598 960 card combinations. We also
use a fixed fee setup for all games, this mean that all players know how much the house earn, and
how much is in the prize pool, contrary to the traditional gambling companies which rarely reveal
details about their game earnings.
The idea to our concept dates back to early 2000's, where one man could not understand why
online gambling companies launch the same games online as they are offered in land based
casinos. This is still the case today; the gambling industry is one of the few industries which have
not been re-invented by the use of technology.
We all know how email and social platforms have
changed how we communicate - Apple killed the CD which iTunes - video stores are a memory off
the past now that everyone stream their movies. But when you gamble online most of the time
you play the same game as you would in a land based casino.
We believe that being the first company which reinvent online gambling and put the players first,
this will enable us to become the Google / Facebook of gambling. The simple fact is that most
people are being ripped off by traditional online gambling companies with unfair bonus schemes
which make player bonuses close to impossible to cash out. The UK Gambling Commissions have
started targeting these activities *, but there is no short term solution as all online gambling
companies rely on bonus campaigns to attract new players, and for loyalty. Looking beyond the
bonuses, most casino and lottery games offer poor pay-outs, often as little as 50-70%, in this
regards MOG is hugely different, paying out more contribution (90% +).
  • http: //www.gamblingcommission.gov.uk/news-action-and-statistics/news/2017/Time-to-take-
    action-on-unfair-terms-says-Gambling-Commission.aspx
    While our first version of the gambling platform and games do not use blockchain our next version
    will, with the development starting first quarter of 2018. Contrary to most online gambling
    companies we have developed our own gambling platform, this gives us full control and a flexibility
    which most gambling companies does not have.
We are not the first gambling project to raise funds by token issuing. But in contrary to most of
these projects, we have a unique and new approach. Adding blockchain to an old school gambling
model will not make much of a difference; if the game concept is outdated and pay outs are on
average then it's difficult to see how adding blockchain will make it a platform for the future.
This whitepaper will address both the technical side and the business side of our project. Please
refer to the last page for clarifications about the risk of supporting a project in its early stages.
Citizens of the US, Singapore, China and Hong Kong can not take part in the token issuing.
A REALLY UNIQUE CONCEPT
MV (Massive Online Gambling (MOG) BV) vision is to transform the online gambling industry by introducing a completely new gambling concept. We believe that being the first company to reinvent gambling online and by putting players first allows us to gamble Google / Facebook. Our goal is that by 2025 we will be the largest online gambling company in the world, with a possible valuation of over $ 10 billion.
GAMBLING ONLINE REINVENTED
Most gambling companies, even crypto gambling, base their game on the concept of old land-based gambling with its limitations. MOG is different, we use today's technology to create new and unique games, based around our revolutionary gambling concept.
FAIR AND TRANSPARENT
With us, you never play against home, all our games are between players only. We generate our revenue from fixed costs per round, 5%, which means that we pay more than other gambling businesses (traditional and crypto gambling companies).
LICENSED (LAW) GAMBLING
MOG is a fully licensed gambling company, licensed in November 2016 (Curacao Gaming Authority # 1668 / JAZ). We believe players prefer to play with licensed gambling companies, as this adds an additional layer of trust.
The gambling market..
The gambling market consists of several sectors, generally split into land based gambling (offline)
and online gambling. With recent blockchain projects recently raising funds for cryptocurrency
gambling games / platforms, we might consider this a new sector since these projects do not use fiat
currencies.
Land based gambling is a well-regulated market, but there is also a significant illegal market which
might be of the same size as the licensed market, if not bigger. Online gambling on the other hand
has a very limited illegal market as one need licensing to get funding options such as card
payments. In regards to cryptocurrency gambling, most of the projects we have looked at would
by regulators be classified as illegal as they do not seem to consider licensing and AML / KYC an issue
relevant to cryptocurrency gambling.
The data referred to in this document have been sourced from trusted online resources.
Land based gambling(offline)
This sector covers everything from casinos to state owned lotteries and this is by far the biggest
sector. Including the state-owned lotteries that may not be very accurate as these operate
under a different model, often claiming to be used to raise funds for good causes. Land based
gambling is much bigger in volume than online gambling, with total revenues of $ 359 billion in
  1. Game revenues ranked:
    • Casinos $ 132.8 billion (37%)
    • Lottery $ 111.0 billion (31%)
    • Slot machines $ 69.4 billion (19%)
    • Betting $ 36.5 billion (10%)
    • Bingo $ 9 billion (3%)
    The more well-known gambling cities include Las Vegas, Atlantic City, Monte Carlo and Macau.
    Many countries do not issue licenses for land based gambling, and some countries which allow
    casinos to operate do not allow locals to enter to gamble. For the players which can not access
    land based gambling, online gambling is often the solution. Countries which try to control
    gambling often have a higher number of online players. Norway is a great example; Norsk
    Tipping, the state-owned lottery and sportsbook provider, is the only help allowed offer
    games to Norwegian players, because of this limitation Norwegians are among the most eager
    online gamblers in the world.
Online gambling
Online gambling is growing in popularity, and it is a hugely profitable sector as the operational
cost is very limited compared to land based gambling operations. Regulations are getting
stricter, such as in Europe where many countries now require local licensing, but being online,
most gambling companies will offer their games worldwide, without local licensing. The size of
the market is much smaller than land based gambling, with annual revenues of $ 44 billion.
Game revenues ranked:
• Betting $ 21.4 billion (49%)
• Casino $ 11.8 billion (27%)
• Lottery $ 3.85 billion (9%)
• Poker $ 2.75 billion (6%)
• Logical $ 2.2 billion (5%)
• Bingo $ 2 billion (5%)
Poker, which is probably one of the most talked about online games, only represents 6% of the
market. And lotteries which are hugely popular offline only count for 9% online. As we wrote in
the introduction, we believe that especially lotteries will grow significantly online and could
become bigger than all the other games combined within a relatively short time frame. Based on
this we expect the growth to be bigger than the $ 81 billion which is estimated for 2022. We
could well see the market at $ 100 billion in the early 2020s.
CryptoCurrency gambling
This is a fairly new gambling sector, with only a handful companies operating or planning
to operate in. We do not see how cryptocurrency only gambling companies will represent any
major treat to the existing gambling market for some time, but with cryptocurrencies gaining
popularity this market could well grow into a decent market size.
The selling points to some of the projects which recently had raised funds from cryptocurrency
market seems to be misleading at best, to an extent that we have to question if some of these
projects are raising funds for legit reasons.
For example, most cryptocurrencies are gambling companies refer to fiat currency gambling
revenues in their whitepaper when addressing the market size and potential relative short term
revenues. The problem with this is that the total market value cryptocurrency is around $ 500
billion (Jan. 17) while the gambling market was $ 400 billion in 2016 (and even bigger today).
Token Allocation, 75% for sale
Campaign costs: 15 ... Campaign costs: 15 ...
Marketing: 1 ... Marketing: 1 ...
Development: 35.0% Development: 35.0%
Jackpots: 4
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ROADMAP
Reached
2009
Initial funds to develop and test game concepts
2010-2012
Process of patent application (USA)
2016 JANUARI
The development begins in the first version of the MOG gambling platform
2016 NOVEMBER
Gambling license granted, Curacao Gaming Authority # 1668 / JAZ
2016 DECEMBER
The first game, Lotto Poker, successfully launched
2017 MAY
The second MOG game was launched, Quick Draw Poker
2017 OCTOBER
The Blockchain process begins, ahead of our token offer
Work in progress
2018 MARCH
Work on a new gambling platform with blockchain technology to start
2018 JUNE
The launch of the new platform is planned
2018 JULY
Start developing a variety of casino and poker games based on our gambling concept
2018 SEPTEMBER
MOG will launch the world's largest poker table
2018 NOVEMBER
MOG will launch its unique casino and game
2020
We hope to have one million players
2023
Our goal is to generate 1 billion euros in annual revenue
2025
MOG will be the largest online gambling company in the world
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For more information visit the link below !!!!!
For more information visit the link below !!!!!

ETH; 

0xFe7e4a646ed5d69c1355A24bF8d3f5DAb567Da9d



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